Rail Guns

''Main direct fire armament on the Bodi, used to punch through asteroids and main line ships alike. Long and unwieldy, railgun turrets are enclosed within the ship's hull, uncovering and extending only when needed in combat. Each turret can train on almost any point within its hemisphere of fire. There are relatively small blindspots directly adjacent to the ship. Firing unguided shot, they are ineffective against fighters and other smaller craft. Railguns use electro-magnets within their barrels to accelerate matter to many times the speed of sound. The projectiles themselves are solid, applying brute force concentrated in a tiny area to damage the target and punch through armor.''

Each railgun has one barrel which fires a single projectile per turn and needs 1 turn to reload. The projectiles cannot be jammed or otherwise soft-disabled, but can be diverted or destroyed by sufficient damage. The to-hit modifier is provided by the Fire Control and operator. When firing at small craft such as fighters, an additional -10 to-hit modifier is applied.