Missiles

''Main indirect / ship-guided weaponry carried on board the Bodi. There are several standard autoloading launchers mounted along the entire hull. Extremely effective against medium and smalle targets, especially fighters and similar craft with no anti-missile systems. The missiles are capable of carrying various combat or general-use loads.''

Each bank can fire its four missiles in one turn and needs 4 turns to reload from a supply of up to 16 extra missiles. These can be loaded with Shaped Charge, High Explosive, Shrapnel or Chaff warheads - used for anti-ship, demolition and defense respectively, as well as any generic cargo of the appropriate volume and mass. Their tracking systems are basic, relying on the ship's fire control to guide them to the target. If their link to the ship is severed, they fall back on a simple tracking system (non-modified tracking check performed every turn). In this mode, they can be jammed directly.